#include <meta/display.h>
#include <meta/util.h>
#include <meta/meta-plugin.h>
-#include <meta/meta-shaped-texture.h>
#include <meta/meta-cursor-tracker.h>
#include <st/st.h>
MetaWindow *window = meta_display_get_focus_window (display);
ClutterActor *window_actor;
gfloat actor_x, actor_y;
- MetaShapedTexture *stex;
MetaRectangle rect;
cairo_rectangle_int_t clip;
clip.width = priv->screenshot_area.width = rect.width;
clip.height = priv->screenshot_area.height = rect.height;
- stex = META_SHAPED_TEXTURE (meta_window_actor_get_texture (META_WINDOW_ACTOR (window_actor)));
- priv->image = meta_shaped_texture_get_image (stex, &clip);
+ priv->image = meta_window_actor_get_image (META_WINDOW_ACTOR (window_actor),
+ &clip);
priv->datetime = g_date_time_new_now_local ();
if (priv->include_cursor)
#include <glib/gi18n-lib.h>
#include <gtk/gtk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
-#include <meta/meta-shaped-texture.h>
#include <locale.h>
#ifdef HAVE__NL_TIME_FIRST_WEEKDAY
shell_util_get_content_for_window_actor (MetaWindowActor *window_actor,
MetaRectangle *window_rect)
{
- MetaShapedTexture *texture;
ClutterContent *content;
cairo_surface_t *surface;
cairo_rectangle_int_t clip;
gfloat actor_x, actor_y;
gfloat resource_scale;
- texture = meta_window_actor_get_texture (window_actor);
clutter_actor_get_position (CLUTTER_ACTOR (window_actor), &actor_x, &actor_y);
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (window_actor),
clip.width = ceilf (window_rect->width * resource_scale);
clip.height = ceilf (window_rect->height * resource_scale);
- surface = meta_shaped_texture_get_image (texture, &clip);
+ surface = meta_window_actor_get_image (window_actor, &clip);
content = clutter_canvas_new ();
clutter_canvas_set_size (CLUTTER_CANVAS (content),